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Online Gaming Explosion  
Written by Dawkus  
Saturday, 14 June 2003
A Cold Blooded Reception I remember my first online gaming experience. It was Warcraft II by Blizzard. I played countless games of Warcraft II with my friends, until a game called Diablo caught my eye. I eventually turned to Starcraft (an RTS (Real Time Strategy) very similar to Warcraft II except with a sci-fi theme). Recently, I have been playing a lot of Never Winter Nights, a roleplaying game based on Dungeons and Dragons. What sets NWN apart from the other D&D based computer titles in the past is that you have an extensive editor at your disposal that allows you to create your own games. With the addition of a voice chat program, we are getting very close to seeing long distance role playing. I have long thought that this was the main problem with most fantasy computer games. They loooked rather nice graphic-wise, but there was no meat to the story. Now, we can role play long distance, and create our own stories using NWN. Things certainly have come a long way since the days Warcraft II and Diablo, and with interest and participation in online gaming growing every day, the future never looked brighter.

Interesting Article Links...
Fantasy games 'not for geeks'



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